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Published on October 23, 2008 By Jedmonds24 In PC Gaming

Instead of using the acronym DRM for current versions of "digital rights management". I think companies should use,

WAACAT

WE

ASSUME

ALL

CUSTOMERS

ARE

THIEVES

I'm not saying we should not have DRM, I'm just wondering if we should start using the WAACAT acronym now. Because thats how I feel like I'm being treated by companies like EA.  


Comments (Page 2)
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on Oct 25, 2008

With the Orwellian DRM that keeps getting worse I might just have to go back to board games.  Think of all the money saved by not having to upgrade graphics cards every couple of years!

on Oct 25, 2008

Years? Try six months or so on average.

on Oct 25, 2008

WIllythemailboy
Do you also believe stores with antitheft devices consider all customers to be shoplifters? Does the presence of the TSA mean the government considers every traveller a hyjacker? NO, these just mean there are POTENTIAL troublemakers in any given population, and those troublemakers don't conveniently sort themselves out.

Do stores only let you wear the clothes 3 times?   No.  You can wear them as much as you like because you payed for them.  DRM makes it with the install limit and mandatory internet access required (I think), more like renting a game to play, except you are renting it for life.  DRM does nothing more then kill the used game market, which is what EA was probably trying to do anyway.  They must have known that nothing will stop a determined pirate.

It has been shown over numerous games now that it is useless and games get cracked the day they are available whether they have DRM or not.  So why do they insist on using it still?  To kill the used game market and make people buy new games, therefore netting them more profit.

on Oct 25, 2008

Protecting your investment is very important, so I can understant the reasoning behind using DRM.

There is a saying, "It's not who you are or what you're selling, it's who you're selling to."

As long as EA and those like EA keep treating thier own customers like thieves, the more they are going to act that way.

Customers are the very foundation of -any- company. If you can't trust your own customers, you may want to find another business and a new customer base.

I feel "digital rights management" is far to soft a title for games like Spore. Maybe if Spore wasn't labeled with just having DRM and maybe something with a little more negative stigma, you wouldn't find it as often.

on Oct 25, 2008

Quoting WIllythemailboy, reply 8





The books I've purchased with little magnetic tags in them beg to differ. Annoying little bastards, leaving an irritating bump in an otherwise pristine book



Yeah, maybe they're still there, but you don't have to activate the tag in order to read the book. The tag doesn't phone home to make sure the book's still in your house. The tag doesn't investigate your other books and force you to remove some from your shelf before you can read it. And when you're done with the book and get rid of it, the tag's not still sitting there on your shelf (and it doesn't require special tools - or you getting a new shelf - to get rid of it).

HAHAHAH, you should start a thread, "If DRM was found in everyday life".

on Oct 25, 2008

Years? Try six months or so on average.

Six? only if you want to play the game, more like 3 if you want to do it smoothly.

on Oct 25, 2008

WIllythemailboy
Do you also believe stores with antitheft devices consider all customers to be shoplifters? Does the presence of the TSA mean the government considers every traveller a hyjacker? NO, these just mean there are POTENTIAL troublemakers in any given population, and those troublemakers don't conveniently sort themselves out.

 

Yes, but once you buy the product, you actually OWN it, but EA and their Securom **** seem to think differently. They are pretty much saying, "You can buy this and have an actual copy of the program on a disc, but if you try to "turn it on" too much, we'll prevent you from ever using it again."

on Oct 25, 2008

howlrunner13

Do stores only let you wear the clothes 3 times?   No.  You can wear them as much as you like because you payed for them.

It is interesting that you use this example... Just so you know if Apple and Nike have their way you will be limited to wearing specific items with other specific items only. Yes they have DRM on clothing now - no joke.

on Oct 25, 2008

Do you also believe stores with antitheft devices consider all customers to be shoplifters? Does the presence of the TSA mean the government considers every traveller a hyjacker? NO, these just mean there are POTENTIAL troublemakers in any given population, and those troublemakers don't conveniently sort themselves out.

The TSA and antitheft devices don't follow you home and police what you can and can't have in your house. Tell you who you can or can't talk to or require internet, phone or their presence in your home with access to what they want on demand in order for you to keep what you bought or stay where you went.

on Oct 25, 2008

The difference is, that clothes, books, cars and houses are PRODUCTS. They are yours after you buy them. When you buy a game, you buy a LICENSE to use SOFTWARE (and the disc, manual and package, which are products, confusing, right?). The game is not yours, you just buy a permit to use it.

on Oct 25, 2008

I have to disagree with ToJKa on the whole license issues. Copyright means legally that they have duplication/distribution rights, not useage rights.

All copyright means is that users are not allowed to make copies except for personal use (backups) and are not allowed to distribute them.  Doing so is then illegal and is the province of law enforcement and not content owners.

on Oct 25, 2008

I have to disagree with ToJKa on the whole license issues. Copyright means legally that they have duplication/distribution rights, not useage rights.

Yes, but before installing, you have to read (optional ) and accept the End User License Agreement, and it is there that the usage limitations are listed. And i thought that a personal backup copy is legal?

on Oct 25, 2008

EULA's are still something that is highly controversial and legally dubious. Many countries laws invalidate part or all of the different clauses in them.

Another point of contention is that EULA are contract revisions after the fact and are not available for review until after purchase. Disagreeing to them does not entitle you to a refund (in reality if not in theory) , but renders the product unuseable. This could be interpreted as agreeing under duress.

As for personal backups, yes they are legal (fair use). Perhaps I just didnt express myself clearly. But sharing/selling those backups is illegal.

on Oct 26, 2008

Backups might me legal (in theory) but doing so if the product has DRM on it makes the act illegal thanks to the DCMA. So the whole system is pure bullshit and I will never submit to it and will continue to actively work against it whenever and where ever possible. 

on Oct 26, 2008

Spartan
Backups might me legal (in theory) but doing so if the product has DRM on it makes the act illegal thanks to the DCMA. So the whole system is pure bullshit and I will never submit to it and will continue to actively work against it whenever and where ever possible. 

Hence why most of the world doesn't have such an anti-customer law.

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